Offline E-learning Application

K. Dhivya, M. Bharath, K. Bhavan, J. Lalith Kumar, D. Manisarma

Abstract


The increasing reliance on online education platforms has revealed substantial difficulties for students in areas with limited or no internet connectivity. In an effort to close this digital divide, LearnHub, an offline-first e-learning mobile app, is suggested. The app allows students to download learning materials, such as text lessons, videos, and PDFs, and use them without internet connectivity. It hosts several courses, interactive quizzes, and incorporates gamification features such as experience points (XP), badges, and levels in order to increase learner engagement and motivation. The architecture of the system is developed using Flutter for cross-platform compatibility, with local data storage such as sqflite for offline data storage. The paper provides a comprehensive review of the current e-learning systems, compares them with LearnHub, and presents its strengths in terms of inclusivity and offline learning. Experimental outcomes show enhanced learner engagement and content availability. Future development involves adding an offline AI assistant and an admin dashboard for dynamic content management.


References


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