

Virtual Reality Collaboration between Humans and Machines for Adaptive Production Engineering
Abstract
An open and adaptive simulation method for human-robot collaboration (HRC) in production engineering supported by virtual reality (VR) is outlined in this paper. In addition to the robust and dependable hardware that is already available on the market, the work is based on the most recent software developments in the gaming industry. This, based on an open-source community programming approach, enables VR to circumvent the limitations imposed by manufacturing machine manufacturers' industrial software. Other significant benefits include the ability to share adaptive algorithms and interface with the most recent hardware for a realistic VR user experience. A useful execution in Solidarity is given as a practical model to plausibility tests. However, no controlled human-subject studies on the implementation have been found at the time of this paper; rather, it is only presented as preliminary proof of concept. The inquiries that are brought up in this initial run will be formally addressed in subsequent work.
Refbacks
- There are currently no refbacks.